Professional Projects

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Codename: Heebie Jeebies

Game Design · System Design · Unreal Engine 5

Ability Design, Gameplay Programming, General Game Systems.

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Moonshadow Cafe

System Design · Unreal Engine 5

Day/Night System, Schedule Programming.

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RHM: The Foundation

System Design · AI Programming · Unreal Engine 5

Enemy Design, AI Programming, Stealth Mechanics.

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The Regent

Game Design · Lead Developer · Unity

Gameplay Systems, RPG Mechanics, NPC Interactions.

Personal Projects

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HEIRLOOP

Game Design · System Design · Level Design · Unity

Level Design, Combat Loop Design, Multiple Characters, AI.

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Elixir Blitz

Gameplay Programming · Game Design · Unreal Engine 5

Game mechanics, Item abilities, Blueprint and C++ programming.

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Ladybug's Bloom

Game Design · Level Design · Enemy Logic · Unity

Platformer Mechanics, Evolution System, Chase Sequences.

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The RPG Project

Solo Developer · Game Design · Gameplay Programming · Unity

RPG Mechanics, Enemy and Boss Design, Level Design, AI Programming.