Case Study

RPG Project

Solo project where I created a demo for an isometric RPG

Role
Sole Developer

Tools
Unity, C#

Time
6 months
Highlights
  • Lead Designer
  • Designed the narrative structure and core gameplay loop
  • Built the game's level
  • Programmed the combat system and AI behaviors
  • Tested the game for bugs
Screenshot 1
Screenshot 2

Outcome

In 6 months I had a MVP of an isometric Action RPG. The game was complete with a playable level with cinematics. It had 3 equipable weapons, 2 enemy types and a boss, experience points, and leveling.

Screenshot 3

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