Outcome
In 6 months I had a MVP of an isometric Action RPG. The game was complete with a playable level with cinematics. It had 3 equipable weapons, 2 enemy types and a boss, experience points, and leveling.

Solo project where I created a demo for an isometric RPG


In 6 months I had a MVP of an isometric Action RPG. The game was complete with a playable level with cinematics. It had 3 equipable weapons, 2 enemy types and a boss, experience points, and leveling.
